Zombie_Aberrant
Server/Models/Undead/Zombie_Aberrant.json, 10.2 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
DefaultAttachments | array[5] |
MinScale | number |
MaxScale | number |
Camera | object |
AnimationSets | object |
Source
{
"Model": "NPC/Undead/Zombie_Aberrant/Models/Model.blockymodel",
"Texture": "NPC/Undead/Zombie_Aberrant/Models/Zombie.png",
"EyeHeight": 2.2,
"CrouchOffset": -0.3,
"HitBox": {
"Max": {
"X": 0.8,
"Y": 2.4,
"Z": 0.8
},
"Min": {
"X": -0.8,
"Y": 0,
"Z": -0.8
}
},
"DefaultAttachments": [
{
"Model": "Cosmetics/Head/StrawHat.blockymodel",
"Texture": "Cosmetics/Head/StrawHat_Textures/StrawHat_Rotten_Texture.png"
},
{
"Model": "Characters/Body_Attachments/Ears/Ears1.blockymodel",
"Texture": "Characters/Body_Attachments/Ears/Ears1_Textures/Zombie.png"
},
{
"Model": "Characters/Body_Attachments/Eyebrows/Eyebrows_Medium.blockymodel",
"Texture": "Characters/Body_Attachments/Eyebrows/Angry_Greyscale.png",
"GradientSet": "Hair",
"GradientId": "BlondCaramel"
},
{
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Wicks_Oily.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Haircuts/Wicks_Oily_Texture.png"
},
{
"Model": "NPC/Undead/Zombie/Models/Attachments/Head/Eyes.blockymodel",
"Texture": "NPC/Undead/Zombie/Models/Attachments/Head/Eyes_Blue.png"
}
],
"MinScale": 1.1,
"MaxScale": 1.1,
"Camera": {
"Yaw": {
"TargetNodes": [
"Head"
],
"AngleRange": {
"Min": -45,
"Max": 30
}
},
"Pitch": {
"TargetNodes": [
"Head"
],
"AngleRange": {
"Min": -15,
"Max": 30
}
},
"PositionOffset": {
"X": 0.45,
"Y": 0.2,
"Z": 4
}
},
"AnimationSets": {
"Spawn": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Despawn.blockyanim",
"Looping": false
}
]
},
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Walk.blockyanim"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Run.blockyanim"
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Alerted.blockyanim",
"Looping": false
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Jump.blockyanim",
"Looping": false,
"Speed": 0.8,
"BlendingDuration": 0.1
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Jump.blockyanim",
"Looping": false,
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8,
"Looping": false
},
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Jump_Far2.blockyanim",
"Looping": false,
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Laydown.blockyanim",
"BlendingDuration": 0.2,
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Sleep.blockyanim",
"BlendingDuration": 0.2
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Wake.blockyanim",
"BlendingDuration": 0.2,
"Looping": false
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Damage/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Damage/Death.blockyanim",
"Looping": false
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Jump.blockyanim",
"Looping": false,
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Idle.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Climb/Climb_Idle.blockyanim"
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Undead/Zombie_Aberrant/Animations/Climb/Climb_Right.blockyanim"
}
]
}
}
}