Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / Models / Intelligent / Trork / Trork.json

Trork

Server/Models/Intelligent/Trork/Trork.json, 15.8 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
HitBoxobject
DetailBoxesobject
DefaultAttachmentsarray[1]
AnimationSetsobject
MinScalenumber
MaxScalenumber
CrouchOffsetnumber

Source

{
  "Parent": "Player",
  "Model": "NPC/Intelligent/Trork/Models/Model.blockymodel",
  "Texture": "NPC/Intelligent/Trork/Models/Model_Textures/Green.png",
  "EyeHeight": 1.7,
  "HitBox": {
    "Max": {
      "X": 0.5,
      "Y": 1.9,
      "Z": 0.5
    },
    "Min": {
      "X": -0.5,
      "Y": 0,
      "Z": -0.5
    }
  },
  "DetailBoxes": {},
  "DefaultAttachments": [
    {
      "Model": "NPC/Intelligent/Trork/Models/Attachments/Eyes/Eyes.blockymodel",
      "Texture": "NPC/Intelligent/Trork/Models/Attachments/Eyes/Eyes_Textures/Orange.png"
    }
  ],
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Run.blockyanim",
          "SoundEventId": "SFX_Trork_Run"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.5
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.8
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.8
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "FallFar": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Fall_Far.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Alerted.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Trork_Alerted"
        }
      ]
    },
    "Taunt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Taunt.blockyanim"
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Fly/Fly_Idle.blockyanim"
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Fly/Fly.blockyanim"
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Fly/Fly_Backward.blockyanim"
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Fly/Fly_Fast.blockyanim"
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Float.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Sink.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Dive_Fast.blockyanim",
          "Speed": 0.6
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Swim/Swim_Dive_Fast2.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Idle.blockyanim",
          "Speed": 0.3
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Walk.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Run.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "ClimbIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Climb/Climb_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "ClimbUp": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Climb/Climb_Up.blockyanim"
        }
      ]
    },
    "ClimbDown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Climb/Climb_Down.blockyanim"
        }
      ]
    },
    "ClimbLeft": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Climb/Climb_Left.blockyanim"
        }
      ]
    },
    "ClimbRight": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Climb/Climb_Right.blockyanim"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Trork_Hurt_01"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Damage/Hurt2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Trork_Hurt_02"
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Damage/Death.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Trork_Death"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Damage/Death2.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Trork_Death"
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Laydown.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Sleep.blockyanim",
          "SoundEventId": "SFX_Trork_Sleep"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "SitDown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Sit_Down.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sit": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Sit.blockyanim"
        }
      ]
    },
    "SitUp": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Sit_Up.blockyanim",
          "Looping": false
        }
      ]
    },
    "Yawn": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Yawn.blockyanim",
          "Looping": false
        }
      ]
    },
    "ScratchButt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Scratch_Butt.blockyanim",
          "Looping": false
        }
      ]
    },
    "ScratchBack": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Scratch_Back.blockyanim",
          "Looping": false
        }
      ]
    },
    "DanceTribal": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Dance_Tribal.blockyanim",
          "Speed": 1.2
        }
      ]
    },
    "Cheer": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Cheer.blockyanim"
        }
      ]
    },
    "Eat": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Eat.blockyanim"
        }
      ]
    },
    "Greet": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Greet.blockyanim"
        }
      ]
    },
    "Kneel": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Kneel.blockyanim"
        }
      ]
    },
    "KneelStaff": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Kneel_Staff.blockyanim"
        }
      ]
    },
    "KneelFeed": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Kneel_Feed.blockyanim",
          "Looping": false
        }
      ]
    },
    "Rally": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Rally.blockyanim"
        }
      ]
    },
    "Search": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Search.blockyanim"
        }
      ]
    },
    "Enraged": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Enraged.blockyanim",
          "Looping": false
        }
      ]
    },
    "Growl": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Growl.blockyanim"
        }
      ]
    },
    "Roar": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Roar.blockyanim",
          "Looping": false
        }
      ]
    },
    "Pet": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Pet.blockyanim",
          "Looping": false
        }
      ]
    },
    "Acknowledge": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Acknowledge.blockyanim",
          "Looping": false
        }
      ]
    },
    "Knockedout": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/KnockedOut.blockyanim"
        }
      ]
    },
    "KnockedoutLaydown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/KnockedOut_Laydown.blockyanim",
          "Looping": false
        }
      ]
    },
    "KnockedoutWake": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/KnockedOut_Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "BrawlTaunt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Taunt.blockyanim",
          "Looping": false
        }
      ]
    },
    "BrawlVictory": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Victory.blockyanim",
          "Looping": false
        }
      ]
    },
    "BrawlCheer": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Cheer.blockyanim"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Cheer2.blockyanim"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Cheer3.blockyanim"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Brawl_Cheer4.blockyanim"
        }
      ]
    },
    "LaydownSpear": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Laydown_Spear.blockyanim",
          "Looping": false
        }
      ]
    },
    "SleepSpear": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Sleep_Spear.blockyanim"
        }
      ]
    },
    "WakeSpear": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Wake_Spear.blockyanim",
          "Looping": false
        }
      ]
    },
    "WakeAlerted": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Wake_Alerted.blockyanim",
          "Looping": false
        }
      ]
    },
    "WakeRain": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Wake_Rain.blockyanim",
          "Looping": false
        }
      ]
    },
    "IdlePassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Blink.blockyanim",
          "Weight": 3.0
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Blink_Double.blockyanim",
          "Weight": 2.0
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Twitch_Nose.blockyanim"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Twitch_Ear_Left.blockyanim"
        },
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Flavor/Twitch_Ear_Right.blockyanim"
        }
      ],
      "NextAnimationDelay": {
        "Max": 2.0
      }
    },
    "IdleYawn": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Trork/Animations/Default/Idle.blockyanim",
          "Looping": false,
          "Speed": 0.8
        }
      ]
    }
  },
  "MinScale": 1.0,
  "MaxScale": 1.0,
  "CrouchOffset": -0.35
}