Snake_Marsh
Server/Models/Beast/Snake_Marsh.json, 8.6 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
MinScale | number |
MaxScale | number |
DefaultAttachments | array[1] |
AnimationSets | object |
Phobia | string |
PhobiaModelAssetId | string |
Source
{
"Model": "NPC/Beast/Snake/Models/Model.blockymodel",
"Texture": "NPC/Beast/Snake/Models/Model_Textures/Marsh.png",
"EyeHeight": 0.75,
"CrouchOffset": -0.65,
"HitBox": {
"Max": {
"X": 0.45,
"Y": 0.9,
"Z": 0.45
},
"Min": {
"X": -0.45,
"Y": 0,
"Z": -0.45
}
},
"MinScale": 1,
"MaxScale": 1.25,
"DefaultAttachments": [
{
"Model": "NPC/Beast/Snake/Models/Attachments/Tail.blockymodel",
"Texture": "NPC/Beast/Snake/Models/Attachments/Tail_Marsh.png"
}
],
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4,
"SoundEventId": "SFX_Snake_Idle",
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4
}
]
},
"RunBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Run_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Sprint": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Sprint.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch.blockyanim",
"Speed": 0.5
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"Speed": 0.6
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"StepWalk": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Step_Walk.blockyanim",
"Speed": 1.0,
"Looping": false
}
]
},
"StepRun": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Step_Run.blockyanim",
"Speed": 1.2,
"Looping": false
}
]
},
"StepSprint": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Step_Sprint.blockyanim",
"Looping": false
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Jump.blockyanim",
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Jump.blockyanim",
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Jump_Run.blockyanim",
"Looping": false,
"Speed": 0.8
}
]
},
"JumpSprint": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Jump_Run.blockyanim",
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.3
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Alerted.blockyanim",
"SoundEventId": "SFX_Snake_Alerted"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4,
"Speed": 1
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Jump.blockyanim",
"Looping": false,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.4,
"Speed": 1
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.4,
"Speed": 1
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Walk_Backward.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Run.blockyanim",
"BlendingDuration": 0.4,
"Speed": 0.6
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Snake_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Snake_Death"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Beast/Snake/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
}
},
"Phobia": "Ophidiophobia",
"PhobiaModelAssetId": "Larva_Silk"
}