Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / Item / Items / Weapon / Axe / Weapon_Axe_Stone_Trork.json

Weapon_Axe_Stone_Trork

Server/Item/Items/Weapon/Axe/Weapon_Axe_Stone_Trork.json, 3.5 KB

Fields

FieldType
TranslationPropertiesobject
Categoriesarray[1]
Iconstring
ItemLevelnumber
Recipeobject
Texturestring
PlayerAnimationsIdstring
Utilityobject
Interactionsobject
InteractionVarsobject
IconPropertiesobject
Modelstring
DroppedItemAnimationstring
MaxDurabilitynumber
DurabilityLossOnHitnumber
Tagsobject
Weaponobject
Qualitystring
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Axe_Stone_Trork.name"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Icon": "Icons/ItemsGenerated/Weapon_Axe_Stone_Trork.png",
  "ItemLevel": 25,
  "Recipe": {
    "KnowledgeRequired": false,
    "Input": [
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 2
      },
      {
        "ResourceTypeId": "Rock",
        "Quantity": 6
      },
      {
        "ItemId": "Ingredient_Leather_Light",
        "Quantity": 1
      }
    ],
    "BenchRequirement": [
      {
        "Type": "DiagramCrafting",
        "Categories": [
          "Weapons.Axe"
        ],
        "Id": "Armory"
      },
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Axe"
        ],
        "Id": "Weapon_Bench"
      }
    ]
  },
  "Texture": "NPC/Intelligent/Trork/Models/Weapons/Axe/Stone_Texture.png",
  "PlayerAnimationsId": "Axe",
  "Utility": {
    "Compatible": true
  },
  "Interactions": {
    "Primary": "Axe_Attack"
  },
  "InteractionVars": {
    "Axe_Swing_Down_Left_Effect": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Down_Left_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Crude_Swing"
          }
        }
      ]
    },
    "Axe_Swing_Down_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Down_Left_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.2
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Crude_Impact"
          }
        }
      ]
    },
    "Axe_Swing_Up_Right_Effect": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Up_Right_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Axe_Crude_Swing"
          }
        }
      ]
    },
    "Axe_Swing_Up_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Up_Right_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 10
            },
            "RandomPercentageModifier": 0.2
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Crude_Impact"
          }
        }
      ]
    },
    "Axe_Swing_Left_Charged_Effect": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Left_Charged_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Weapon_Charge_Swing"
          }
        }
      ]
    },
    "Axe_Swing_Left_Charged_Damage": {
      "Interactions": [
        {
          "Parent": "Axe_Swing_Left_Charged_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 20
            },
            "Type": "Absolute",
            "RandomPercentageModifier": 0.2
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Axe_Crude_Impact"
          }
        }
      ]
    }
  },
  "IconProperties": {
    "Scale": 0.4,
    "Translation": [
      -30.6,
      -26.4
    ],
    "Rotation": [
      45,
      90,
      0
    ]
  },
  "Model": "NPC/Intelligent/Trork/Models/Weapons/Axe/Stone.blockymodel",
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "MaxDurability": 45,
  "DurabilityLossOnHit": 0.56,
  "Tags": {
    "Family": [
      "Axe"
    ],
    "Type": [
      "Weapon"
    ]
  },
  "Weapon": {},
  "Quality": "Uncommon",
  "ItemSoundSetId": "ISS_Weapons_Blunt_Small"
}