Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / Item / Items / Furniture / Village / Unique / Furniture_Village_Coffin.json

Furniture_Village_Coffin

Server/Item/Items/Furniture/Village/Unique/Furniture_Village_Coffin.json, 1.8 KB

Fields

FieldType
TranslationPropertiesobject
PlayerAnimationsIdstring
Categoriesarray[1]
Setstring
Iconstring
IconPropertiesobject
BlockTypeobject
ResourceTypesarray[2]
Tagsobject
ItemSoundSetIdstring
ItemLevelnumber
MaxStacknumber

Source

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Village_Coffin.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Containers"
  ],
  "Set": "Furniture_Castle",
  "Icon": "Icons/ItemsGenerated/Furniture_Village_Coffin.png",
  "IconProperties": {
    "Scale": 0.4,
    "Translation": [
      -12,
      -20
    ],
    "Rotation": [
      22.5,
      45,
      22.5
    ]
  },
  "BlockType": {
    "BlockParticleSetId": "Stone",
    "ParticleColor": "#737055",
    "BlockSoundSetId": "Stone",
    "CustomModel": "Blocks/Decorative_Sets/Village/Coffin.blockymodel",
    "CustomModelScale": 1,
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Village/Coffin_Texture.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Gathering": {
      "Breaking": {
        "GatherType": "Rocks",
        "DropList": "Container_Coffins"
      }
    },
    "InteractionHint": "server.interactionHints.open",
    "Interactions": {
      "Use": {
        "Interactions": [
          "Block_Coffin_Open"
        ]
      }
    },
    "State": {
      "Definitions": {
        "Open": {
          "InteractionHint": "",
          "CustomModelAnimation": "Blocks/Animations/Coffin/Coffin_Open.blockyanim",
          "Gathering": {
            "Soft": {
              "DropList": {}
            }
          }
        }
      }
    },
    "HitboxType": "Coffin",
    "Material": "Solid",
    "Opacity": "Transparent",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "VariantRotation": "Wall"
  },
  "ResourceTypes": [
    {
      "Id": "Fuel"
    },
    {
      "Id": "Charcoal"
    }
  ],
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Village"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Stone",
  "ItemLevel": 0,
  "MaxStack": 1
}