Versions / 0.4.1 / Item / Items / Furniture / Temple_Light / Unique / Furniture_Temple_Light_Brazier.json
Furniture_Temple_Light_Brazier
Server/Item/Items/Furniture/Temple_Light/Unique/Furniture_Temple_Light_Brazier.json, 2.5 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
PlayerAnimationsId | string |
Categories | array[1] |
Set | string |
Recipe | object |
Icon | string |
BlockType | object |
Tags | object |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Furniture_Temple_Light_Brazier.name"
},
"PlayerAnimationsId": "Block",
"Categories": [
"Furniture.Lighting"
],
"Set": "Furniture_Temple_Light",
"Recipe": {
"Input": [
{
"ItemId": "Rock_Marble",
"Quantity": 3
},
{
"ItemId": "Ingredient_Charcoal",
"Quantity": 2
},
{
"ItemId": "Plant_Petals_Azure",
"Quantity": 2
}
],
"BenchRequirement": [
{
"Type": "Crafting",
"Id": "Furniture_Bench",
"Categories": [
"Furniture_Lighting"
]
}
]
},
"Icon": "Icons/ItemsGenerated/Furniture_Temple_Light_Brazier.png",
"BlockType": {
"BlockParticleSetId": "Stone",
"CustomModel": "Blocks/Decorative_Sets/Temple_Light/Brazier.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Decorative_Sets/Temple_Light/Brazier_Texture.png",
"Weight": 1
}
],
"DrawType": "Model",
"Flags": {},
"Gathering": {
"Breaking": {
"GatherType": "Rocks"
}
},
"Light": {
"Color": "#dee"
},
"Material": "Solid",
"Opacity": "Transparent",
"Support": {
"Down": [
{
"FaceType": "Full"
}
]
},
"Particles": [
{
"SystemId": "Fire_Blue",
"TargetNodeName": "Flame",
"PositionOffset": {
"Y": 0.1
},
"Scale": 0.85
}
],
"BlockSoundSetId": "Brazier",
"Looping": true,
"AmbientSoundEventId": "SFX_Campfire_Default_Loop",
"InteractionSoundEventId": "SFX_Flame_Ignite",
"Interactions": {
"Use": {
"Interactions": [
{
"Type": "ChangeState",
"Changes": {
"default": "Off",
"Off": "default"
}
}
]
}
},
"State": {
"Definitions": {
"On": {
"AmbientSoundEventId": "SFX_Campfire_Default_Loop",
"InteractionSoundEventId": "SFX_Flame_Ignite"
},
"Off": {
"InteractionHint": "server.interactionHints.turnon",
"Light": null,
"Particles": null,
"InteractionSoundEventId": "SFX_Torch_Off",
"AmbientSoundEventId": null,
"BlockSoundSetId": "Stone"
}
}
},
"InteractionHint": "server.interactionHints.turnoff"
},
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Temple"
]
},
"ItemSoundSetId": "ISS_Blocks_Stone"
}