Bone
Server/Item/Block/Sounds/Bone.json, 175 B
Fields
| Field | Type |
|---|---|
SoundEvents | object |
Source
{
"SoundEvents": {
"Walk": "SFX_Bone_Walk",
"Land": "SFX_Bone_Land",
"Break": "SFX_Bone_Break",
"Build": "SFX_Default_Build",
"Hit": "SFX_Bone_Hit"
}
}