Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / HytaleGenerator / WorldStructures / Zone3_Taiga1.json

Zone3_Taiga1

Server/HytaleGenerator/WorldStructures/Zone3_Taiga1.json, 2.6 KB

Fields

FieldType
Typestring
Biomesarray[5]
DefaultBiomestring
DefaultTransitionDistancenumber
MaxBiomeEdgeDistancenumber
Densityobject
SpawnPositionsobject
Frameworkarray[2]

Source

{
  "Type": "NoiseRange",
  "Biomes": [
    {
      "Biome" : "Taiga1_Mountains",
      "Min" : -2,
      "Max" : -0.75
    },
    {
      "Biome" : "Taiga1_Redwood",
      "Min" : -0.75,
      "Max" : -0.5
    },
    {
      "Biome" : "Taiga1_River",
      "Min" : -0.5,
      "Max" : 0
    },
    {
      "Biome" : "Taiga1_Shore",
      "Min" : 0,
      "Max" : 0.15
    },
    {
      "Biome" : "Oceans",
      "Min" : 0.15,
      "Max" : 2
    }
  ],
  "DefaultBiome": "Oceans",
  "DefaultTransitionDistance": 48,
  "MaxBiomeEdgeDistance" : 48,
  "Density": {
    "Type" : "Imported",
    "Name" : "Biome-Map"
  },
  "SpawnPositions" : {
    "Type":	"Offset",
    "OffsetY":	120,
    "Positions":	{
      "Type" : "Imported",
      "Name" : "Zone3-Taiga-Spawns"
    }
  },
  "Framework" : [
    {
      "Type": "Positions",
      "Entries": [
        {
          "Name": "Zone3-Taiga-Spawns",
          "Positions": {
            "Type": "FieldFunction",
            "ExportAs": "Zone3-Taiga-Spawns",
            "FieldFunction": {
              "Type": "Imported",
              "Name": "World-River-Map"
            },
            "Delimiters": [
              {
                "Min": 0.7,
                "Max": 0.92
              }
            ],
            "Positions": {
              "Type": "FieldFunction",
              "FieldFunction": {
                "Type": "Imported",
                "Name": "World-Continent-Map"
              },
              "Delimiters": [
                {
                  "Min": -2,
                  "Max": 0
                }
              ],
              "Positions": {
                "Type": "Bound",
                "Bounds": {
                  "PointA": {
                    "X": 10000,
                    "Y": 100,
                    "Z": 10000
                  },
                  "PointB": {
                    "X": -10000,
                    "Y": 0,
                    "Z": -10000
                  }
                },
                "Positions": {
                  "Type": "Mesh2D",
                  "PointGenerator": {
                    "Type": "Mesh",
                    "ScaleX":	40,
                    "ScaleY":	40,
                    "ScaleZ":	40,
                    "Jitter": 0,
                    "Seed": "Global-Spawns"
                  }
                }
              }
            }
          }
        }
      ]
    },
    {
      "Type" : "DecimalConstants",
      "Entries" : [
        {
          "Name" : "Base",
          "Value" : 110
        },
        {
          "Name" : "Water",
          "Value" : 100
        },
        {
          "Name" : "Bedrock",
          "Value" : 0
        }
      ]
    }
  ]
}