Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / Audio / SoundEvents / SFX / NPC / Beasts / Scarak / SFX_Scarak_Spitball_Fire.json

SFX_Scarak_Spitball_Fire

Server/Audio/SoundEvents/SFX/NPC/Beasts/Scarak/SFX_Scarak_Spitball_Fire.json, 580 B

Fields

FieldType
Layersarray[1]
PreventSoundInterruptionboolean
Volumenumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Projectiles/Scarak_Spitball/Scarak_Spitball_Fire_01.ogg",
        "Sounds/Projectiles/Scarak_Spitball/Scarak_Spitball_Fire_02.ogg",
        "Sounds/Projectiles/Scarak_Spitball/Scarak_Spitball_Fire_03.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -0.9151498112135024,
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202
      }
    }
  ],
  "PreventSoundInterruption": true,
  "Volume": -1.9588001734407507,
  "AudioCategory": "AudioCat_NPC_Scarak",
  "Parent": "SFX_Attn_Moderate"
}