Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / Audio / SoundEvents / BlockSounds / Wood / SFX_Wood_Hit.json

SFX_Wood_Hit

Server/Audio/SoundEvents/BlockSounds/Wood/SFX_Wood_Hit.json, 637 B

Fields

FieldType
Layersarray[2]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Blocks/Wood/Wood_Hit_01.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_02.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_04.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_05.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202,
        "MinVolume": -0.9151498112135024
      },
      "StartDelay": 0,
      "Volume": -2.0
    },
    {
      "Files": [
        "Sounds/Blocks/Generic/Block_Hit_Weight.ogg"
      ],
      "Volume": 1.0
    }
  ],
  "Volume": -5,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Quiet"
}