SFX_Window_Break
Server/Audio/SoundEvents/BlockSounds/Window/SFX_Window_Break.json, 840 B
Fields
| Field | Type |
|---|---|
Layers | array[3] |
PreventSoundInterruption | boolean |
Volume | number |
MaxInstance | number |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Blocks/Wood/Wood_Break_01.ogg"
],
"RandomSettings": {
"MinVolume": -2,
"MinPitch": -2,
"MaxPitch": 1.5
},
"StartDelay": 0,
"Volume": 2.0
},
{
"Files": [
"Sounds/Blocks/Generic/Block_Break_Success_01.ogg"
],
"Volume": 6.0
},
{
"Files": [
"Sounds/Blocks/Glass/Glass_Break_01.ogg",
"Sounds/Blocks/Glass/Glass_Break_02.ogg",
"Sounds/Blocks/Glass/Glass_Break_03.ogg",
"Sounds/Blocks/Glass/Glass_Break_04.ogg"
],
"Volume": 6.0,
"RandomSettings": {
"MinPitch": -1,
"MaxPitch": 1,
"MinVolume": -1
}
}
],
"PreventSoundInterruption": true,
"Volume": 0,
"MaxInstance": 7,
"Parent": "SFX_Attn_Quiet"
}