Tile.Biome
Server/World/Instance_Dungeon_Goblin/Zones/Zone_Goblin/Tile.Biome.json, 1.9 KB
Fields
| Field | Type |
|---|---|
Weight | number |
SizeModifier | number |
MapColor | string |
Covers | array[0] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"Weight": 12.5,
"SizeModifier": 1,
"MapColor": "#4e8015",
"Covers": [],
"Prefabs": {},
"Layers": {
"Default": "Rock_Stone",
"Dynamic": [
{
"Entries": [
{
"Blocks": ["Soil_Grass"]
}
]
}
],
"Static": [
{
"File": "Zones.Layers.Zone1.Static"
},
{
"File": "Zones.Layers.Zone1.Volcanic"
},
{
"File": "Zones.Layers.Zone1.Bedrock"
}
]
},
"TerrainHeightThreshold": {
"Noise": {
"Seed": "Gully_Cliffs",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 4,
"Persistence": 0.4,
"Scale": 0.05
},
"Keys": [0.4, 0.5, 0.6],
"Thresholds": [
{
"Positions": [114, 115, 117, 122, 132, 139],
"Values": [1, 0.9, 0.78, 0.782, 0.625, 0]
},
{
"Positions": [114, 115, 117, 123, 133, 140],
"Values": [1, 0.9, 0.8, 0.75, 0.625, 0]
},
{
"Positions": [114, 115, 117, 123, 126, 140],
"Values": [1, 0.9, 0.8, 0.73, 0.732, 0]
}
]
},
"HeightmapNoise": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED",
"Octaves": 3,
"Persistence": 0.3,
"Scale": 0.004
},
{
"Seed": "Grasslands-Plains-Heightmap",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.1,
"Scale": 0.02
}
],
"Factors": [0.8, 0.2]
},
"Tint": {
"Default": {
"Colors": ["0x55881a"]
},
"Entries": []
},
"Environment": {
"Default": {
"Names": ["Env_Zone1_Forests"]
},
"Entries": [
]
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}