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Versions / 0.4.0 / World / Default / Zones / Zone4_Tier4 / Custom.Mountain_Forest_Ghost.json

Custom.Mountain_Forest_Ghost

Server/World/Default/Zones/Zone4_Tier4/Custom.Mountain_Forest_Ghost.json, 13.0 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[7]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject
Fadeobject

Source

{
  "MapColor": "#67787e",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Firelands-Base",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.001
        },
        {
          "Seed": "Firelands-Hills",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 4,
          "Persistence": 0.3,
          "Scale": 0.008
        },
        {
          "Seed": "4554845555",
          "NoiseType": "DISTANCE",
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Octaves": 2,
          "Persistence": 0.3,
          "Scale": 0.008
        }
      ],
      "Factors": [
        0.75,
        0.15,
        0.1
      ],
      "Threshold": [
        0,
        0.43
      ]
    },
    "BiomeMask": [
      "Forest_Ghost"
    ],
    "Priority": 50
  },
  "Covers": [
    {
      "Type": [
        "Soil_Grass_Burnt"
      ],
      "Density": 1,
      "Offset": -1,
      "Parent": [
        "Soil_Dirt_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Gnarled",
        "Plant_Grass_Gnarled_Short"
      ],
      "Weight": [
        0.4,
        0.6
      ],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Dry_Wastes"
          }
        ],
        "Threshold": [
          0.75,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt"
      ]
    },
    {
      "Type": [
        "Soil_Leaves"
      ],
      "Density": 1,
      "Offset": -1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "Seed": "GhostForest",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Octaves": 3,
            "Persistence": 0.5,
            "Scale": 0.01,
            "Normalize": 0.45
          },
          {
            "Type": "DISTORTED",
            "Noise": {
              "Seed": "Leaves-Cover",
              "NoiseType": "CELL",
              "DistanceRange": [
                1,
                4
              ],
              "Scale": 0.15,
              "Jitter": 0.75,
              "Normalize": 0.915
            },
            "Randomizer": {
              "Generators": [
                {
                  "Seed": "Firelands-Hills",
                  "NoiseType": "OLD_SIMPLEX",
                  "Octaves": 4,
                  "Persistence": 0.3,
                  "Scale": 0.005,
                  "Amplitude": 5
                }
              ]
            },
            "Normalize": 0.6
          }
        ],
        "Threshold": [
          0.01,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Grass"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Gnarled_Short"
      ],
      "Weight": [
        1
      ],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Grass.Grass_Arid_Wastes"
          }
        ],
        "Threshold": [
          0.64,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Grass",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Bush_Dead"
      ],
      "Weight": [
        1
      ],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Bush.Bush_Swamp"
          }
        ],
        "Threshold": [
          0.72,
          1
        ]
      },
      "Parent": [
        "Soil_Ash",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Soil_Sand_Ashen"
      ]
    },
    {
      "Type": [
        "Rubble_Slate",
        "Rubble_Slate_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Rubble.Stone_Bedrock_Dense"
          }
        ],
        "Threshold": [
          0,
          0.3
        ]
      },
      "Parent": [
        "Soil_Ash",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Rock_Slate",
        "Rock_Volcanic",
        "Soil_Sand_Ashen",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Glowing_Violet"
      ],
      "Weight": [
        1
      ],
      "Density": 0.4,
      "NoiseMask": {
        "Seed": "Forest_Ghost_Trees",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "Jitter": 0.5,
        "Density": [
          0,
          0.05
        ],
        "Scale": 0.12,
        "Threshold": [
          0,
          0.26
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Grass",
        "Soil_Leaves"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [
          0.55,
          0.35,
          0.1
        ],
        "Prefab": [
          "Monuments.Incidental.Slate.House.*",
          "Monuments.Incidental.Slate.Farm.*",
          "Monuments.Incidental.Slate.Rich.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Prefab": [
          "Monuments.Encounter.City_Ruins.Base_Slate.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Monuments_Cities"
        }
      },
      {
        "Weight": [
          1
        ],
        "Prefab": [
          "Monuments.Encounter.Zone4.Tier4.Outpost.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {
        "Prefab": [
          "Monuments.Challenge.Grass.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [
          0.25,
          0.45,
          0.02,
          0.28
        ],
        "Prefab": [
          "Trees.Petrified.Stage_1.*",
          "Trees.Petrified.Stage_2.*",
          "Trees.Petrified.Stage_3.*",
          "Trees.Petrified_Dead.Stage_1.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Ghost_Trees_Dense"
        }
      },
      {
        "Weight": [
          0.55,
          0.3,
          0.15
        ],
        "Prefab": [
          "Trees.Petrified.Stage_1.*",
          "Trees.Petrified_Dead.Stage_1.*",
          "Plants.Twisted_Wood.Poisoned.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Forest_Ghost_Trees_Sparse"
        }
      },
      {
        "Prefab": [
          "Rock_Formations.Rocks.Slate_Forest_Ghost.Boulder_Large.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier4.PrefabPatterns.Boulder"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [
      {
        "$Comment": "Masking out layers from spawning on the top of mountains, so static layers won't get overwritten",
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Firelands-Base",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.001
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED",
              "Scale": 0.05,
              "Normalize": [
                0,
                0.5
              ]
            },
            {
              "Seed": "4554845555",
              "NoiseType": "DISTANCE",
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.008
            }
          ],
          "Factors": [
            0.8,
            0.05,
            0.15
          ],
          "Threshold": [
            0.3,
            1
          ]
        },
        "Entries": [
          {
            "$Comment": "Base layer of dirt/ash around mountains",
            "Blocks": [
              "Soil_Ash:10"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Bedrock_Dense"
                }
              ],
              "Threshold": [
                0,
                0.37
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Grass_Burnt",
              "Soil_Dirt_Burnt:2"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Bedrock_Medium_1"
                }
              ],
              "Threshold": [
                0,
                0.4
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Ash:3"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone4.Layers.Soil.Layer_Bedrock_Medium_2"
                }
              ],
              "Threshold": [
                0.74,
                1
              ]
            }
          },
          {
            "Blocks": [
              "Soil_Dirt_Burnt:2"
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone4_Tier4.Layers.Mountain"
      },
      {
        "File": "Zones.Zone4_Tier4.Layers.Jungle"
      },
      {
        "File": "Zones.Zone4_Tier4.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Jungle"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      141,
      143,
      154,
      184,
      230,
      250,
      255
    ],
    "Values": [
      1,
      0.6,
      0.4,
      0.28,
      0.2,
      0.1,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Firelands-Base",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.001,
        "Normalize": [
          0.06,
          0.7
        ]
      },
      {
        "Seed": "5683568",
        "NoiseType": "DISTANCE",
        "Distance2Mode": "DIV",
        "Formula": "INVERTED_SQUARED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.025
      },
      {
        "Seed": "4554845555",
        "NoiseType": "DISTANCE",
        "Distance2Mode": "DIV",
        "Formula": "INVERTED_SQUARED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.008
      },
      {
        "Type": "DISTORTED",
        "Noise": {
          "Seed": "Firelands_Biomes_Pattern",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "Distance2Mode": "DIV",
          "Scale": 0.003,
          "Jitter": 0.711
        },
        "Randomizer": {
          "Generators": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008,
              "Amplitude": 30
            }
          ]
        },
        "Normalize": [
          0.75,
          1
        ]
      }
    ],
    "Factors": [
      0.76,
      0.02,
      0.12,
      0.1
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "62626C",
        "595F6D"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone4_Forests"
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone4_Encounters_Forest"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone4.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      },
      {
        "Names": ["Env_Zone4_Villages_Forests"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone4.NoiseMasks.Faction_Undead_Environments_Villages"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  },
  "Fade": {
    "FadeHeightmap": 1,
    "FadeLength": 100,
    "FadeStart": 5,
    "TerrainLength": 200,
    "TerrainStart": -80
  }
}