Hytale Asset ReferenceUnofficial
Versions / 0.4.0 / World / Default / Zones / Zone3_Tier1 / PrefabPatterns / Forest_Hedera.json

Forest_Hedera

Server/World/Default/Zones/Zone3_Tier1/PrefabPatterns/Forest_Hedera.json, 823 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[5]

Source

{
  "GridGenerator": {
		"Seed": "Forest_Hedera",
    "Density": [0, 0.85],
    "Scale": 0.13,
    "Jitter": 0.7
  },
  "NoiseMask": {
		"Type": "SUM",
		"Noise": [
			{
				"Seed": "Snowlands-Ice",
				"NoiseType": "DISTANCE",
				"Jitter": 1,
				"Distance2Mode": "DIV",
				"Octaves": 2,
				"Scale": 0.012
			},
			{
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
        }
      ],
				"Density": [0.75, 0.8],
				"Threshold": [0, 0.9]
			}
		],
		"Factors": [0.05, 0.95],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [114, 115, 152, 158],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": ["Soil_Needles", "Soil_Grass", "Soil_Grass_Cold", "Soil_Dirt", "Soil_Pathway"]
}