Hytale Asset ReferenceUnofficial
Versions / 0.4.0 / World / Default / Zones / Zone1_Tier3 / Tile.Forest_Swamp.json

Tile.Forest_Swamp

Server/World/Default/Zones/Zone1_Tier3/Tile.Forest_Swamp.json, 31.1 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[16]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "Weight": 12.5,
  "SizeModifier": 0.75,
  "MapColor": "#4b6919",
  "Covers": [
    {
      "Type": ["*Plant_Crop_Pumpkin_Block_State_Definitions_StageFinal"],
      "Weight": [1],
      "Density": 0.5,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Crops.Wheat_Carrot_Patches"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Mud_Dry", "Soil_Leaves"]
    },
    {
      "Type": ["Plant_Flower_Flax_Blue"],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Sparse"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Forest-Swamp-Ash",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.15],
        "Scale": 0.04,
        "Jitter": 0.65,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Forest-Swamp-Ash",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.15, 1],
        "Scale": 0.04,
        "Jitter": 0.65,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Soil_Gravel"],
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      "Offset": [-1],
      "Density": 1,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves"]
    },
    {
      "Type": [
        {
          "Block": "Plant_Reeds_Marsh",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [1],
      "Density": 0.3,
      "NoiseMask": {
        "Seed": "Grasslands-Swamp-Reeds",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.07,
        "Threshold": [0.54, 1]
      },
      "HeightThreshold": {
        "Positions": [113, 114, 115],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Reeds_Marsh", "Plant_Grass_Sharp"],
      "Weight": [90, 10],
      "Density": 0.3,
      "NoiseMask": {
        "Seed": "Grasslands-Swamp-Reeds",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.07,
        "Threshold": [0.54, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Crop_Mushroom_Flatcap_Green"],
      "Density": 0.25,
      "NoiseMask": {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Type": "MAX",
            "Noise": [
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0, 0.25],
                "Scale": 0.045,
                "Jitter": 0.65,
                "Normalize": 0.95
              },
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0, 0.25],
                "Scale": 0.075,
                "Jitter": 0.65,
                "Normalize": 0.85
              }
            ]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0, 1],
            "Normalize": 0.6
          }
        ],
        "Threshold": [0.5, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Crop_Mushroom_Cap_Red"],
      "Density": 0.25,
      "NoiseMask": {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Type": "MAX",
            "Noise": [
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0.75, 1],
                "Scale": 0.045,
                "Jitter": 0.65,
                "Normalize": 0.95
              },
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0.75, 1],
                "Scale": 0.075,
                "Jitter": 0.65,
                "Normalize": 0.85
              }
            ]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0, 1],
            "Normalize": 0.6
          }
        ],
        "Threshold": [0.5, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Lush_Short",
        "Plant_Grass_Lush",
        "Plant_Grass_Lush_Tall"
      ],
      "Weight": [0.57, 0.236, 0.07],
      "Density": 0.5,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Forest"
          }
        ],
        "Threshold": [0.54, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Fern_Winter"],
      "Weight": [1],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Fern.Fern_Winter"
          }
        ],
        "Threshold": [0, 0.5]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Moss_Rug_Green"],
      "Weight": [1],
      "Density": 1,
      "NoiseMask": {
        "Type": "MAX",
        "Noise": [
          {
            "Type": "DISTORTED",
            "Noise": {
              "Seed": "Grasslands-Rivers-Ponds",
              "NoiseType": "CELL",
              "Formula": "INVERTED",
              "CellMode": "DISTANCE",
              "Scale": 0.02,
              "Normalize": [0, 1.2]
            },
            "Randomizer": {
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                {
                  "Seed": "Grasslands-River-Noise",
                  "NoiseType": "SIMPLEX",
                  "Octaves": 3,
                  "Persistence": 0.6,
                  "Scale": 0.006,
                  "Amplitude": 15
                }
              ]
            },
            "Formula": "INVERTED",
            "Normalize": [0.399, 0.4]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "Type": "MIN",

                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Heightmaps.River"
                  }
                ],

                "Formula": "INVERTED_RIDGED_SQRT",

                "Normalize": [0.5876, 0.9999]
              },
              {
                "Type": "MIN",

                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Heightmaps.Base"
                  }
                ],

                "Normalize": [0.42, 0.55]
              }
            ],
            "Normalize": [0.499, 0.5]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0.5, 1],
            "Normalize": [0.499, 0.5]
          },
          {
            "NoiseType": "SIMPLEX",
            "Formula": "NORMAL",
            "Octaves": 3,
            "Persistence": 0.5,
            "Scale": 0.1
          }
        ],
        "Threshold": [0.5, 0.999]
      },
      "OnWater": true
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Weight": [1],
      "Density": 0.015,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Wildflowers_Bushy"
          }
        ],
        "Threshold": [0.6, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Leaves"]
    },
    {
      "Type": ["Plant_Flower_Water_Green"],
      "Weight": [1],
      "Density": 0.065,
      "NoiseMask": {
        "Type": "MAX",
        "Noise": [
          {
            "Type": "DISTORTED",
            "Noise": {
              "Seed": "Grasslands-Rivers-Ponds",
              "NoiseType": "CELL",
              "Formula": "INVERTED",
              "CellMode": "DISTANCE",
              "Scale": 0.02,
              "Normalize": [0, 1.2]
            },
            "Randomizer": {
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                {
                  "Seed": "Grasslands-River-Noise",
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                  "Persistence": 0.6,
                  "Scale": 0.006,
                  "Amplitude": 15
                }
              ]
            },
            "Formula": "INVERTED",
            "Normalize": [0.399, 0.4]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "Type": "MIN",

                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Heightmaps.River"
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                "Formula": "INVERTED_RIDGED_SQRT",

                "Normalize": [0.5876, 0.9999]
              },
              {
                "Type": "MIN",

                "Noise": [
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                    "File": "Zones.Noise.Shared.Heightmaps.Base"
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                ],

                "Normalize": [0.42, 0.55]
              }
            ],
            "Normalize": [0.499, 0.5]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0.5, 1],
            "Normalize": [0.499, 0.5]
          },
          {
            "NoiseType": "SIMPLEX",
            "Formula": "NORMAL",
            "Octaves": 3,
            "Persistence": 0.5,
            "Scale": 0.1
          }
        ],
        "Threshold": [0.5, 0.999]
      },
      "OnWater": true
    },
    {
      "Type": [
        {
          "Block": "Rubble_Stone",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Rubble_Stone_Medium",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.7, 0.3],
      "Density": 0.15,
      "NoiseMask": {
        "Seed": "Swamp-Rubble",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.085,
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Gravel", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": [
        "Rubble_Stone",
        "Rubble_Stone_Medium",
        "Rubble_Stone_Mossy",
        "Rubble_Stone_Mossy_Medium"
      ],
      "Weight": [0.35, 0.15, 0.35, 0.15],
      "Density": 0.15,
      "NoiseMask": {
        "Seed": "Swamp-Rubble",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.085,
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Pathway", "Soil_Leaves"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [70, 30],
        "Prefab": [
          "Monuments.Incidental.Quartzite.Ruins.*",
          "Monuments.Incidental.Grasslands.Houses.Swamp.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Monuments_Incidental"
        }
      },
      {
        "Prefab": ["Monuments.Challenge.Grass.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Prefab": ["Npc.Kweebec.Swamp.Camps.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Monuments_Kweebec_Swamp"
        }
      },
      {
        "Prefab": ["Plants.Bush.Lush.*", "Plants.Bush.Brambles.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Bushes"
        }
      },
      {
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Small.*",
          "Rock_Formations.Rocks.Stone.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Boulders"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Large.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Mountain_Boulders"
        }
      },
      {
        "Prefab": ["Trees.Ash.Stage_0.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Young"
        }
      },
      {
        "Prefab": ["Trees.Oak.Stage_4.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Oak"
        }
      },
      {
        "Prefab": ["Trees.Ash_swamp.Stage_4.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash"
        }
      },
      {
        "Weight": [30, 25, 15],
        "Prefab": [
          "Trees.Ash_swamp.Stage_2.*",
          "Trees.Ash_swamp.Stage_3.*",
          "Trees.Ash_swamp_dead.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Small"
        }
      },
      {
        "Prefab": ["Rock_Formations.Pillars.Rock_Stone.Swamp.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Small_Pillars"
        }
      },
      {
        "Weight": [10, 20, 35, 35, 5],
        "Prefab": [
          "Monuments.Encounter.Zone1.Tier1.Outpost.*",
          "Monuments.Encounter.Zone1.Tier2.Outpost.*",
          "Monuments.Encounter.Zone1.Tier3.Outpost_Boss.*",
          "Monuments.Encounter.Zone1.Tier3.Outpost_NoBoss.*",
          "Monuments.Unique.Mage_Towers.Quartzite.Tier_3.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {
        "Prefab": ["Monuments.Unique.Temple.Portal.Grasslands.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Temple_Entrances"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Gravel"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Green_Gorge"
                }
              ],
              "Threshold": [0.2, 1]
            }
          },
          {
            "Blocks": ["Empty", "Soil_Mud:2"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Swamp-Mud",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.07,
                    "Normalize": 0.65
                  },
                  {
                    "Type": "MAX",
                    "Noise": [
                      {
                        "Seed": "Grasslands-Rivers-Ponds",
                        "NoiseType": "CELL",
                        "CellMode": "DISTANCE",
                        "Scale": 0.02,
                        "Normalize": [0, 1.2]
                      },
                      {
                        "Type": "MIN",
                        "Noise": [
                          {
                            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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                        "Density": [0.5, 2]
                      }
                    ]
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                ]
              },
              "Randomizer": {
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                    "Amplitude": 5
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                ]
              },
              "Threshold": [0.675, 1]
            }
          },
          {
            "Blocks": ["Soil_Mud_Dry:2"],
            "NoiseMask": {
              "Seed": "Grasslands-Swamp-Mud",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 4,
              "Persistence": 0.6,
              "Scale": 0.07,
              "Threshold": [0.6, 1]
            }
          },
          {
            "Blocks": ["Soil_Clay:2"],
            "NoiseMask": {
              "Seed": "Grasslands-Swamp-Mud",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 5,
              "Persistence": 0.6,
              "Scale": 0.07,
              "Threshold": [0.75, 1]
            }
          },
          {
            "Blocks": ["Soil_Clay:2"],
            "NoiseMask": {
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              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
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                    "Seed": "Grasslands-Rivers-Ponds-Clay",
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                    "Formula": "INVERTED",
                    "CellMode": "DISTANCE",
                    "Scale": 0.03
                  },
                  {
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                    "Noise": [
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                        "Seed": "Grasslands-Rivers-Ponds",
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                        "Normalize": [0, 1.2]
                      },
                      {
                        "Type": "MIN",
                        "Noise": [
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                            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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              "Randomizer": {
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                ]
              },
              "Threshold": [0.675, 1]
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          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
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                    "Seed": "Grasslands-Rivers-Ponds-Dirt",
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                    "CellMode": "DISTANCE",
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                  {
                    "Type": "MAX",
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                        "Seed": "Grasslands-Rivers-Ponds",
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                        "Normalize": [0, 1.2]
                      },
                      {
                        "Type": "MIN",
                        "Noise": [
                          {
                            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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                        "Density": [0.5, 2]
                      }
                    ]
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                ]
              },
              "Randomizer": {
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