Rubble_Bedrock
Server/World/Default/Zones/Noise/Zone2/Covers/Rubble/Rubble_Bedrock.json, 533 B
Fields
| Field | Type |
|---|---|
Type | string |
Noise | array[2] |
Normalize | number |
Threshold | array[2] |
Source
{
"Type": "MULTIPLY",
"Noise": [
{
"Seed": "Drylands-Pattern-Monuments-Tier-1",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"DistanceRange": 40.0,
"Formula": "INVERTED",
"Density": [
0,
0.5
],
"Scale": 0.005,
"Jitter": 0.75
},
{
"NoiseType": "SIMPLEX",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.8,
"Scale": 0.02,
"Normalize": 0.85
}
],
"Normalize": 0.2,
"Threshold": [
0.2,
1
]
}