Reeds_Marsh_Lake
Server/World/Default/Zones/Noise/Zone1/Covers/Reeds/Reeds_Marsh_Lake.json, 179 B
Fields
| Field | Type |
|---|---|
NoiseType | string |
FractalMode | string |
Formula | string |
Octaves | number |
Persistence | number |
Scale | number |
Threshold | array[2] |
Source
{
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.06,
"Threshold": [
0,
0.35
]
}