Pebbles_River
Server/World/Default/Zones/Noise/Zone1/Covers/Ground/Pebbles_River.json, 218 B
Fields
| Field | Type |
|---|---|
Seed | string |
NoiseType | string |
FractalMode | string |
Formula | string |
Octaves | number |
Persistence | number |
Scale | number |
Threshold | array[2] |
Source
{
"Seed": "Grasslands-Layers-Pebbles",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 5,
"Persistence": 0.5,
"Scale": 0.06,
"Threshold": [
0,
0.41
]
}