Hound_Bleached
Server/Models/Undead/Hound_Bleached.json, 8.9 KB
Fields
| Field | Type |
|---|---|
Texture | string |
Model | string |
EyeHeight | number |
HitBox | object |
MinScale | number |
MaxScale | number |
AnimationSets | object |
Source
{
"Texture": "NPC/Undead/Hound_Bleached/Models/Model_Texture.png",
"Model": "NPC/Undead/Hound_Bleached/Models/Model.blockymodel",
"EyeHeight": 1,
"HitBox": {
"Max": {
"X": 0.45,
"Y": 1.6,
"Z": 0.45
},
"Min": {
"X": -0.45,
"Y": 0,
"Z": -0.45
}
},
"MinScale": 0.8,
"MaxScale": 0.9,
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Idle.blockyanim",
"BlendingDuration": 0.2
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Spawn.blockyanim",
"Looping": false,
"BlendingDuration": 0
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Walk.blockyanim",
"Speed": 1
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Walk_Backward.blockyanim",
"Speed": 1.25
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Run.blockyanim",
"SoundEventId": "SFX_Wolf_Run",
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4,
"Speed": 1
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Wolf_Alerted"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Wolf_Hurt"
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Wolf_Hurt"
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Hurt3.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Wolf_Hurt"
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Hurt4.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Wolf_Hurt"
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Hurt5.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Wolf_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Wolf_Death"
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Damage/Death2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Wolf_Death"
}
]
},
"IdlePassive": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Sit.blockyanim",
"PassiveLoopCount": 7,
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Sniff_Ground.blockyanim",
"BlendingDuration": 0.2
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Howl.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Sniff.blockyanim",
"BlendingDuration": 0.2
},
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Scratch.blockyanim",
"BlendingDuration": 0.4
}
],
"NextAnimationDelay": {
"Max": 10,
"Min": 2
}
},
"Search": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Search.blockyanim"
}
]
},
"Threaten": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Flavor/Threaten.blockyanim",
"SoundEventId": "SFX_Wolf_Alerted"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Sleep.blockyanim",
"SoundEventId": "SFX_Wolf_Sleep"
}
]
},
"Sit": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Sit.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Idle.blockyanim",
"Looping": false
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Idle.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.75
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Hound_Bleached/Animations/Default/Run.blockyanim",
"Speed": 0.5
}
]
}
}
}