Golem_Crystal_Earth
Server/Models/Elemental/Golem_Crystal_Earth.json, 6.8 KB
Fields
| Field | Type |
|---|---|
Parent | string |
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
DefaultAttachments | array[1] |
AnimationSets | object |
Source
{
"Parent": "Player",
"Model": "NPC/Elemental/Golem_Crystal/Models/Model.blockymodel",
"Texture": "NPC/Elemental/Golem_Crystal/Models/Model_Textures/Earth.png",
"EyeHeight": 2,
"CrouchOffset": -0.35,
"HitBox": {
"Max": {
"X": 0.85,
"Y": 2.8,
"Z": 0.85
},
"Min": {
"X": -0.85,
"Y": 0,
"Z": -0.85
}
},
"DefaultAttachments": [
{
"Model": "NPC/Elemental/Golem_Crystal/Models/Attachments/Earth/Head.blockymodel",
"Texture": "NPC/Elemental/Golem_Crystal/Models/Attachments/Earth/Head_Texture.png"
}
],
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Idle.blockyanim",
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Walk.blockyanim",
"BlendingDuration": 0.2,
"Speed": 1
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Run.blockyanim",
"Speed": 1
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Looping": true
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Alerted"
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Hurt"
},
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Death"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Laydown.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Laydown"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Wake.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Golem_Earth_Wake"
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false
}
]
}
}
}