Furniture_Crude_Brazier
Server/Item/Items/Furniture/Crude/Unique/Furniture_Crude_Brazier.json, 1.9 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
Icon | string |
Categories | array[1] |
BlockType | object |
PlayerAnimationsId | string |
Tags | object |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Furniture_Crude_Brazier.name"
},
"Icon": "Icons/ItemsGenerated/Deco_Campfire.png",
"Categories": [
"Blocks.Deco"
],
"BlockType": {
"Material": "Solid",
"DrawType": "Model",
"Opacity": "Transparent",
"CustomModel": "Blocks/Benches/Campfire.blockymodel",
"CustomModelTexture": [
{
"Weight": 1,
"Texture": "Blocks/Benches/Campfire_Texture.png"
}
],
"CustomModelScale": 1,
"HitboxType": "Brazier_Small",
"Flags": {
"IsStackable": false
},
"RandomRotation": "YawStep1",
"Gathering": {
"Breaking": {
"GatherType": "Woods"
}
},
"CustomModelAnimation": "Blocks/Animations/Fire/Fire_Burn.blockyanim",
"BlockParticleSetId": "Dust",
"Support": {
"Down": [
{
"FaceType": "Full"
}
]
},
"BlockSoundSetId": "Campfire",
"Light": {
"Color": "#dba"
},
"Particles": [
{
"SystemId": "Campfire_New_Cartoon",
"Scale": 0.9,
"TargetNodeName": "",
"PositionOffset": {
"Y": 0.25
}
}
],
"AmbientSoundEventId": "SFX_Campfire_Default_Loop",
"Looping": true,
"Interactions": {
"Collision": {
"Cooldown": {
"Id": "BurnEffect",
"Cooldown": 1
},
"Interactions": [
{
"Type": "Condition",
"RequiredGameMode": "Adventure",
"Next": {
"Type": "Simple",
"RunTime": 0.1,
"Next": {
"Type": "ApplyEffect",
"EffectId": "Burn"
}
}
}
]
}
}
},
"PlayerAnimationsId": "Block",
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Crude"
]
},
"ItemSoundSetId": "ISS_Blocks_Wood"
}