Hytale Asset ReferenceUnofficial
Versions / 0.4.0 / Item / Items / Furniture / Castle / Furniture_Castle_Bench.json

Furniture_Castle_Bench

Server/Item/Items/Furniture/Castle/Furniture_Castle_Bench.json, 1.9 KB

Fields

FieldType
TranslationPropertiesobject
PlayerAnimationsIdstring
Categoriesarray[1]
Setstring
Iconstring
IconPropertiesobject
Interactionsobject
Recipeobject
BlockTypeobject
ResourceTypesarray[2]
Tagsobject
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Castle_Bench.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Furniture"
  ],
  "Set": "Furniture_Castle",
  "Icon": "Icons/ItemsGenerated/Furniture_Castle_Bench.png",
  "IconProperties": {
    "Rotation": [
      22.5,
      45,
      22.5
    ],
    "Scale": 0.45,
    "Translation": [
      12,
      -7
    ]
  },
  "Interactions": {
    "Primary": "Block_Primary",
    "Secondary": "Block_Secondary"
  },
  "Recipe": {
    "Input": [
      {
        "ResourceTypeId": "Rock_Stone_Brick"
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Builders",
        "Type": "StructuralCrafting",
        "Categories": [
          "Bench"
        ]
      }
    ]
  },
  "BlockType": {
    "ParticleColor": "#737055",
    "BlockParticleSetId": "Stone",
    "BlockSoundSetId": "Stone",
    "CustomModel": "Blocks/Decorative_Sets/Temple_Light/Bench.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Temple_Light/Bench_Stone.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Gathering": {
      "Breaking": {
        "GatherType": "Woods"
      }
    },
    "HitboxType": "Bench",
    "Material": "Solid",
    "Opacity": "Transparent",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "Seats": [
      {
        "Offset": {
          "X": 0,
          "Y": 0,
          "Z": 0.2
        },
        "Yaw": 0
      },
      {
        "Offset": {
          "X": -1,
          "Y": 0,
          "Z": 0.2
        },
        "Yaw": 0
      }
    ],
    "Interactions": {
      "Use": "Block_Seat"
    },
    "VariantRotation": "NESW"
  },
  "ResourceTypes": [
    {
      "Id": "Fuel"
    },
    {
      "Id": "Charcoal"
    }
  ],
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Castle"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Stone"
}