SFX_Spawn_Void_Run
Server/Audio/SoundEvents/SFX/NPC/Void/Spawn_Void/SFX_Spawn_Void_Run.json, 927 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
PreventSoundInterruption | boolean |
MaxInstance | number |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Run_01.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Run_02.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Run_03.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Run_04.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Attack_01.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Attack_02.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Attack_03.ogg",
"Sounds/NPC/Void/Spawn_Void/Spawn_Void_Attack_04.ogg"
],
"StartDelay": 0.2,
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MaxPitch": 3.1564128700055254,
"MinVolume": -1.9382002601611275
},
"Volume": -0.020599913279623294,
"Probability": 50
}
],
"PreventSoundInterruption": true,
"MaxInstance": 2,
"AudioCategory": "AudioCat_NPC_Spawn_Void",
"Parent": "SFX_Attn_Quiet"
}